Rift Raiders
Stack-against-stack grid combat, rebuilt inside a push-your-luck roguelike run.
Out October 28, 2026 on Steam Out now on Steam
The free playtest is live on the same page.
We make games you want to play. Small team, big ideas.
Play Our StuffStack-against-stack grid combat, rebuilt inside a push-your-luck roguelike run.
Out October 28, 2026 on Steam Out now on Steam
The free playtest is live on the same page.
Dig one cave with a friend, one cell at a time. The more cave you open, the further everything flies.
Out November 10, 2026 on Steam Out now on Steam
Co-op for two, or dig it on your own.
We don't do "market gap analysis" anymore. We just build the stuff we find fun when we should be sleeping.
We give ideas a week. If we aren't having fun playing it by Friday, it goes straight to the trash. Rip.
When an idea survives the week, we give it the love it needs. Good mechanics, stupid physics, whatever works.
The Kingdom has fallen. Raid the Rifts to reclaim what was lost and rebuild it, one node at a time. The free playtest is live now.
Dig one cave with a friend, one cell at a time. There is no gravity down here, so nothing slows a throw but the rock.
Grow the Orb. It's a game about making a big shiny thing even bigger. Surprisingly satisfying.
"Values sleep. Makes games anyway."
"Semi-professional coffee drinker. Unofficially."